The only trade publication for the interactive entertainment industry. Published weekly, it reaches over 10,000 retail and industry readers every week.
Reaching over 8,000 professionals within the game development sector every month, Develop boasts international influence and an unrivalled understanding of its sector and reader community.
This monthly is the only trade title serving the global market for entertainment-based mobile content - inclusive of movies, TV, games, music, adult and ringtones. Its circulation of over 10,000 includes more than 1,000 international professionals.
CasualGaming.biz aids everyone selling, developing and distributing casual games for PC, console, mobile and TV formats. It also provides information for those looking to enter the sector, estimated to be worth some $2.25bn*.
Intent Media's first online-only brand and the world's number one online destination for members of the licensing trade.
The highest circulation title for the toy and children's licensing sector. Exclusive NPD research, a 100% circulation reaching over 6,000 buyers, store managers and suppliers every month.
Musical Instrument Professional has an audited monthly circulation in excess of 6,500. It is an essential business publication for retailers, manufacturers, distributors, educational establishments and media.
Formerly a part of Intent Media's MI Pro, Audio Pro is the premier magazine for professionals in the audio industry.
PCR delivers priceless trade information for the home and business computing sector. Its total average monthly readership figure across print, online, digital edition, PDF downloads and mobile tops 52,000 and is constantly growing.
The only business publication covering the UK and international cycling industry, reaching every single retailer, distributor, manufacturer and service company.
Annual directory offering instant access to all companies providing services to the interactive entertainment industry - from distribution and development to PR and legal advice.
Annual directory, offering unique analysis of global games development sector by values sales during the preceding 12 months.